Barbarian Active Skills


Lvl Skill Description Type
1 Bash Generate: 6 Fury per attack

Brutally smash an enemy for 145% weapon damage with a 20% chance to knock the enemy back.
Fury Generator
2 Hammer Of The Ancients Cost: 20 Fury

Call forth a massive hammer to smash enemies directly in front of you for 180% weapon damage. Hammer of the Ancients has a 15% increased chance to critical hit.
Fury Spender
2 Threatening Shout Cost: 20 Fury

Shout with great ferocity, reducing damage done by enemies within 25 yards by 50% for 15 seconds.
Fury Spender
3 Battle Rage Cost: 20 Fury

Enter a rage which increases damage by 20% and critical hit chance by 4% for 30 seconds.
Fury Spender
4 Cleave Generate: 5 Fury per attack

Swing in a wide arc to deal 115% weapon damage to all enemies caught in the swing.
Fury Generator
5 Ignore Pain Cooldown: 30 seconds

Reduces all damage taken by 65% for 3 seconds.
Situational
6 Leap Attack Generate: 15 Fury
Cooldown: 10 seconds

Leap into the air, dealing 100% weapon damage to all enemies within 8 yards of your destination.
Fury Generator
7 Weapon Throw Cost: 10 Fury

Hurl a throwing weapon at an enemy for 180% weapon damage and slow the movement of the enemy by 70% for 4 seconds.
Fury Spender
8 Ground Stomp Generate: 15 Fury
Cooldown: 12 seconds

Shake the ground to inflict 70% weapon damage to all enemies within 12 yards and stun them for 3 seconds.
Fury Generator
9 Rend Cost: 20 Fury

A sweeping strike causes all nearby enemies to bleed for 210% weapon damage as Physical over 3 seconds.
Fury Spender
10 Pound of Flesh Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes. Passive
10 Ruthless Critical hit chance increased by 5%. Critical hit damage increased by 50%.

Many skills and runestone effects rely on critical hits to trigger their effects.
Passive
11 Frenzy Generate: 3 Fury per attack

Swing for 100% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Fury Generator
12 Revenge Revenge has a 15% chance to become active each time you are hit.

Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Situational
12 Nerves Of Steel Your Defense is increased by 25% of
your Vitality.
Passive
13 Weapons Master Gain a bonus based on the weapon type of your main hand weapon:
Swords/Daggers: 10% increased damage
Maces/Axes: 5% chance to critical hit
Polearms/Spears: 10% attack speed
Mighty Weapons: 1 Fury per hit
Passive
14 War Cry Generate: 30 Fury
Cooldown: 30 seconds

Unleash a rallying cry to increase the armor of you and all allies within 30 yards by 100% for 60 seconds.
Fury Generator
15 Inspiring Presence The duration of your shouts is doubled. While benefiting from your War Cry or Battle Rage you regenerate 2% of your maximum Life per second.

Your shouts are:
 Battle Rage
 Threatening Shout
 War Cry
Passive
16 Furious Charge Generate: 15 Fury
Cooldown: 10 seconds

Rush forward knocking back enemies and inflicting 100% weapon damage to enemies at the destination and 60% weapon damage to enemies along the path of the charge.
Fury Generator
17 Berserker Rage You inflict an additional 20% damage while at maximum Fury. Passive
18 Overpower Deal 150% weapon damage to all targets within 9 yards. If Overpower critical hits, the cooldown on it is automatically reset.

Cooldown: 15 seconds
Situational
18 Bloodthirst Gain 3% of all damage done as Life. Passive
19 Seismic Slam Cost: 30 Fury

Slam the ground to cause a wave of destruction that deals 230% weapon damage and knockback to targets in a 45 yard arc.
Fury Spender
19 Animosity Increases Fury generation by 10% and maximum Fury is increased by 20.

Fury is used to fuel your most powerful attacks.
Passive
20 Superstition Reduces all non-physical damage by 20%. Whenever you take damage from a ranged or elemental attack you have a chance to gain 3 Fury. Passive
21 Earthquake Cost: 50 Fury
Cooldown: 120 seconds

Shake the ground violently, dealing 1200% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Situational
22 Ancient Spear Generate: 15 Fury
Cooldown: 10 seconds

Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 50% and dealing 100% weapon damage.
Fury Generator
22 Tough as Nails Increases armor by 100%.
Thorns damage dealt increased by 100%.
Passive
23 No Escape Increases the damage of Ancient Spear and Weapon
Throw by 15%. In addition, a critical hit with Ancient
Spear automatically resets the cooldown and critical
hits with Weapon Throw have a chance to return 20 Fury.
Passive
24 Sprint Cost: 20 Fury

Increase movement speed by 40% for 6 seconds.
Fury Spender
25 Call of the Ancients Cost: 50 Fury
Cooldown: 120 seconds

Summon the ancient barbarians Talic, Korlic, and Madawc to inflict 100% weapon damage with each attack as they join the battle for 15 seconds.

 Talic wields a sword and shield and uses the Whirlwind skill.
 Korlic wields a massive polearm and uses the Cleave skill.
 Madawc dual-wields axes and uses the Weapon Throw skill.
Situational
25 Relentless While below 20% Life, all skills cost no Fury and
all damage taken is reduced by 50%.
Passive
26 Brawler As long as there are 5 enemies within 8 yards, all
of your damage is increased by 30%.
Passive
27 Whirlwind Cost: 16 Fury

Deliver multiple attacks to everything in your path for 110% weapon damage.
Fury Spender
28 Juggernaut The duration of control impairing effects on you are reduced by 20%. In addition, whenever you become stunned, feared or charmed you have a chance to
recover 15% of your maximum Life.
Passive
29 Wrath of the Berserker Cost: 50 Fury
Cooldown: 120 seconds

Enter a berserker rage which raises several attributes for 15 seconds.

Critical Hit: 10%
Attack Speed: 45%
Dodge Chance: 20%
Movement Speed: 20%
Situational


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