Wizards are renegade spellcasters who use their bodies as vessels for arcane energy, forsaking the more careful path favored by other magic users. They manipulate all manner of forces to disintegrate, burn, and freeze their foes, and they can control time and light to teleport, create powerful illusions, and deflect oncoming attacks.
Wizards grip wands and staves to focus their less potent magics, blasting at their enemies while gathering the energy or time necessary to destroy them in a dazzling hail of arcane might.
With few exceptions, wizard attacks are conducted at a distance, away from danger. As living artillery, wizards are well suited to relying on long-range destructive power.
BackgroundMagic-users hail from academies throughout Sanctuary – from Xiansai to Caldeum – bearing monikers like "sorcerer" and "mage," but those who would refer to themselves with the derogatory epithet "wizard" are as similar to their fellow spellcasters as a lion is to a kitten. Wizards and sorcerers both wield the hidden mysteries of the arcane; there, the commonalities end.
Wizards are known for a number of qualities: not only rebelliousness and flair, but also disdain for the endless lessons and prattling about caution and safety that echo from academic schools of magic. Wizards’ superior attitudes seem to stem from their natural talent – their ability to wrestle the ambient force of magic into submission and direct it to their ends by will and instinct. Any accidents that might occur due to their lack of finesse are unfortunate…but that rarely stops wizards from indulging in their unstable power.
If they can only master their double-edged gift and avoid destroying themselves, these upstart arcane prodigies may be able to finally reach the destiny that they see on the horizon.
The Wizard's Skills include Signature Skills, Offensive Skills and Utility Skills. With the ability to wield orbs, wands and Wizard hats, the Wizard can deal out large amounts of ranged damage with powerful elemental spells. The Wizard's attacks are fueled by an energy known as Arcane Power. Arcane Power allows the Wizard to unleash powerful attacks.
Wizard Active Skills
Though all material items serve as channels for the wizard’s immense power, some have particularly special uses. Wizards wield orbs, which aren’t quite weapons – instead, they’re off-handed supplements that provide them with visions and knowledge to aid their spellcasting, or serve as reservoirs of power. Wizards also equip themselves with traditional (and often enchanted) wands, thin sticks that they use to direct monumental arcane forces at their targets.
Owing to my lack of tolerance for those who would use magic towards their own nefarious ends, many have assumed that I am averse to the practice of the magical arts on a philosophical level. Nothing could be farther from the truth. My quarrel is with those sorcerers who dismiss the ancient traditions and teachings – teachings that have been honed over millennia in order to preserve respect for authority and the rule of law...Read More