| Level | Skill | Description | Type |
| 1 | Fists of Thunder | Generate: 6 Spirit per attack Unleash a series of extremely fast punches that deal 100% weapon damage as Lightning. Every third hit deals damage to all enemies in front of you and knocks them back a short distance. | Spirit Generator |
| 2 | Blinding Flash | Cost: 10 Spirit Cooldown: 15 seconds Create a flash of light that blinds all enemies within 20 yards for 5 seconds. Blinded enemies have a 30% chance to miss with attacks and will not attack unless they are attacked first. | Spirit Spender |
| 2 | Mantra of Evasion | Cost: 25 Spirit Recite a Mantra that grants you and all allies within 40 yards a 25% chance to dodge attacks. Lasts 3 minutes. For 3 seconds after activation, a second effect grants an additional 25% chance to dodge attacks. This is a Mantra. You can only have one Mantra active at a time. | Mantras |
| 3 | Lashing Tail Kick | Cost: 30 Spirit Unleash a deadly roundhouse kick, knocking enemies back and dealing 225% weapon damage. | Spirit Spender |
| 4 | Deadly Reach | Generate: 6 Spirit per attack Project lines of pure force over a short distance for 100% weapon damage. Every third hit extends out 25 yards. | Spirit Generator |
| 5 | Breath of Heaven | Cost: 50 Spirit A blast of holy energy heals you and all allies within 12 yards for 1299 - 1949 Life. | Spirit Spender |
| 6 | Dashing Strike | Cost: 15 Spirit Dash quickly at the targeted enemy or location, dealing 160% weapon damage and rooting the target for 1 second. | Spirit Spender |
| 7 | Cyclone Strike | Cost: 75 Spirit Pull all enemies within 24 yards towards you followed by a furious blast of energy that deals 275% weapon damage as Holy. | Spirit Spender |
| 8 | Crippling Wave | Generate: 6 Spirit per attack A series of large sweeping attacks that causes 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing movement speed by 50% and attack speed by 35% for 5 seconds. | Spirit Generator |
| 9 | Mantra of Retribution | Cost: 25 Spirit Recite a Mantra that causes you and all allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 40% of the damage sustained. Lasts 3 minutes. For 3 seconds after activation the effect on you is increased to 80% of the damage sustained. This is a Mantra. You can only have one Mantra active at a time. | Mantras |
| 11 | Inner Sanctuary | Cost: 20 Spirit Cooldown: 30 seconds Create a circle of protection on the ground for 8 seconds that cannot be passed by enemies. | Spirit Spender |
| 12 | Exploding Palm | Generate: 6 Spirit per attack The first two strikes in the attack deal 100% weapon damage. The third strike causes the target to bleed for 65% of weapon damage as Physical per second for 3 seconds. If the target dies while bleeding, it explodes and deals 30% of the target's maximum Life as Physical damage to all other enemies nearby. | Spirit Generator |
| 14 | Mantra of Healing | Cost: 25 Spirit Recite a Mantra that causes you and all allies within 40 yards to gain increased Life regeneration by 81.2 Life per second. Lasts 3 minutes. For 3 seconds after activation the effect is increased to 406.1 Life per second. This is a Mantra. You can only have one Mantra active at a time. | Mantras |
| 16 | Tempest Rush | Cost: 15 Spirit plus an additional 15 Spirit while channeling Run directly through your enemies, knocking them back and hobbling them, slowing their movement by 50% for 3 seconds. Also deals 170% weapon damage while running. | Spirit Spender |
| 17 | Sweeping Wind | Generate: 6 Spirit per attack Strike a target for 100% weapon damage. Every third hit creates a vortex of air that surrounds you. The vortex of air lasts 5 seconds and deals 20% weapon damage per second to all enemies within 10 yards. This vortex effect can stack up to 3 times for a total of 60% weapon damage per second to nearby enemies. | Spirit Generator |
| 18 | Serenity | Cost: 10 Spirit Cooldown: 60 seconds You are enveloped in a protective shield that intercepts all incoming damage for 3 seconds and grants immunity to all control impairing effects. | Spirit Spender |
| 21 | Way of the Hundred Fists | Generate: 6 Spirit per attack A rapid series of punches strikes enemies for 125% weapon damage. | Spirit Generator |
| 22 | Mantra of Conviction | Cost: 25 Spirit Recite a Mantra that causes all enemies within 20 yards of you to take 20% additional damage. Lasts 3 minutes. For 3 seconds after activation the effect is increased to 40% additional damage. This is a Mantra. You can only have one Mantra active at a time. | Mantras |
| 24 | Seven Sided Strike | Cost: 50 Spirit Cooldown: 30 seconds Dash rapidly between many nearby enemies 7 times striking for 115% weapon damage with every hit. | Spirit Spender |
| 27 | Mystic Ally | Summon an elemental ally capable of engaging enemies in combat until it is destroyed. The ally deals 40% of your weapon damage as Physical per swing. | Spirit Spender |
| 29 | Wave of Light | Cost: 100 Spirit Focuses the power of Light to smite enemies for 450% weapon damage as Holy followed by an additional 450% weapon damage as Holy to all enemies in a line. | Spirit Spender |
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