Nearby Targets

In Diablo 3 there are many Skills and Abilities can affect Nearby Targets. The number of targets affected depends on the Skill or Ability used.

Also See:
Area of Effect
Chain Effects
Multiple Targets

The Following Is A List Of Each Class' Skills That Can Affect Nearby Targets:

Barbarian Skills That Affect Nearby Targets
War Cry

Demon Hunter Skills That Affect Nearby Targets
Chakram (Shuriken Cloud)
Rain of Vengeance
Rain of Vengeance (Beastly Bombs)
Vault (Action Shot)
Sentry (Spitfire Turret)
Multishot (Burst Fire)
Multishot (Arsenal)
Strafe

Monk Skills That Affect Nearby Targets
Fists of Thunder (Bounding Light)
Fists of Thunder (Static Charge)
Mantra of Evasion (Backlash)
Lashing Tail Kick (Sweeping Armada Kick)
Crippling Wave
Exploding Palm
Sweeping Wind
Wave of Light (Explosive Light)

Witch Doctor Skills That Affect Nearby Targets
Grasp of the Dead (Rain of Corpses)
Firebats
Firebomb (Pyrogeist)
Acid Cloud (Lob Blob Bomb)
Fetish Army (Fetish Ambush)
Wall of Zombies 

Wizard Skills That Affect Nearby Targets
Magic Missile (Seeker)
Frost Nova
Ice Armor (Chilling Aura)
Arcane Orb (Arcane Orbit)
Magic Weapon (Electrify)
Disintegrate (Chaos Nexus)
Diamond Skin (Diamond Shards)
Storm Armor (Shocking Aspect)
Teleport (Calamity)
Shock Pulse (Living Lightning)


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