Witch Doctor Passive Skills


Lvl Skill Description Type
1 Poison Dart Cost: 295 Mana

Shoot a deadly poison dart that deals 100% weapon damage as Poison and an additional 80% weapon damage as Poison over 2 seconds.
Physical Realm
2 Plague of Toads Cost: 355 Mana

Release a handful of toads that deal 150% weapon damage as Poison to enemies they come in contact with.
Physical Realm
2 Summon Zombie Dogs Cost: 295 Mana
Cooldown: 60 seconds

Summon 3 zombie dogs from the depths to fight by your side. Each dog deals 15% of your weapon damage as Physical per hit.
Command
3 Grasp of the Dead Cost: 89 Mana
Cooldown: 8 seconds

Hands reach out from the ground slowing enemy movement by 50% and dealing 40% weapon damage per second as Physical for 8 seconds.
Command
4 Haunt Cost: 177 Mana

Haunt an enemy with a spirit dealing 500% weapon damage as Arcane over 15 seconds.  If the target dies, the spirit will automatically haunt another nearby enemy.
Spirit Realm
5 Zombie Charger Cost: 384 Mana

Call forth a reckless, suicidal zombie that deals 140% weapon damage as Poison to all enemies in its way.
Physical Realm
6 Hex Cost: 295 Mana
Cooldown: 10 seconds

Summon a Fetish Shaman for 8 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 20% additional damage.
Command
7 Corpse Spiders Cost: 473 Mana

Summon 4 spiders to attack nearby enemies for 38% weapon damage as Physical.
Physical Realm
8 Horrify Cost: 74 Mana
Cooldown: 20 seconds

Don a spectral mask that horrifies all enemies within 12 yards, causing them to run in fear for 5 seconds.
Spirit Realm
9 Firebats Cost: 295 Mana

A swarm of fiery bats burn enemies in front of you for 100% weapon damage as Fire.
Physical Realm
10 Jungle Fortitude Reduces all damage taken by you and your pets by 20%. Passive
10 Vermin Your Plague of Toads, Corpse Spiders, Locust Swarm and Firebats abilities do 20% more damage. Passive
11 Firebomb Cost: 443 Mana

Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards.
Physical Realm
12 Spirit Walk Cost: 295 Mana
Cooldown: 15 seconds

Enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.

Your link to the spirit realm will end if you cast any spell or your physical body sustains 50% of your maximum Life in damage.
Spirit Realm
12 Circle of Life Whenever an enemy dies within 12 yards there is a 5% chance that a zombie dog will automatically emerge. The range of this effect is increased by items that increase your gold pickup radius. Passive
13 Spiritual Attunement Maximum Mana is increased by 20%. Regenerate 2% of your maximum Mana per second.

Mana is the fuel you use to cast offensive and defensive skills.
Passive
14 Soul Harvest Cost: 118 Mana
Cooldown: 15 seconds

Feed on the life force of up to 5 nearby enemies within 15 yards. Gain 126 Attack for each affected enemy.  This effect lasts 30 seconds.
Spirit Realm
15 Gruesome Feast Whenever you are healed by a health globe gain 10% of your maximum Mana and 10% Attack for 10 seconds. The Attack bonus can stack up to 5 times Passive
16 Sacrifice All of your zombie dogs explode, each dealing 200% of
your weapon damage as Physical to all enemies within
12 yards.
Command
17 Blood Ritual 15% of Mana costs are paid with Life. In addition, you regenerate 2% of your maximum Life per second. Passive
18 Gargantuan Cost: 886 Mana
Cooldown: 45 seconds

Summon a large zombie follower to fight for you. The Gargantuan attacks for 30% of your weapon damage as Physical damage with every swing.
Command
18 Bad Medicine Whenever you deal Poison damage to an enemy, their damage is reduced by 30% for 3 seconds. Passive
19 Locust Swarm Cost: 591 Mana

Summon a plague of locusts to assault enemies, dealing 60% weapon damage per second as Poison for 3 seconds. The locusts will jump to additional nearby targets.
Physical Realm
19 Zombie Handler You can have 4 Zombie Dogs out at once. The health of your Zombie Dogs and Gargantuan is increased by 60%. Passive
20 Pierce the Veil All of your damage is increased by 20% but your Mana costs are increased by 30%. Passive
20 Spirit Vessel Reduces the cooldown of your Horrify, Spirit Walk and Soul Harvest spells by 2 seconds. In addition, the next time you receive fatal damage you automatically enter the Spirit Realm for 3 seconds and heal to 10% of your maximum Life. This effect cannot occur more than once every 90 seconds. Passive
21 Spirit Barrage Cost: 236 Mana

Bombard a target with a spirit bolt that deals 120% weapon damage as Physical.
Spirit Realm
21 Fetish Sycophants Whenever you cast a Physical Realm spell you have a 3% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds. Passive
22 Acid Cloud Cost: 886 Mana

Acid rains down dealing an initial 125% weapon damage as Poison, followed by 25% weapon damage per second as Poison to enemies who remain in the area.
Physical Realm
23 Rush of Essence Spirit spells return 125% of their Mana cost over 10 seconds.

Spirit spells are:
 Haunt
 Horrify
 Mass Confusion
 Soul Harvest
 Spirit Barrage
 Spirit Walk
Passive
24 Mass Confusion Cost: 443 Mana
Cooldown: 60 seconds

Incite paranoia in enemies, causing some to fight for you for 8 seconds.
Spirit Realm
25 Big Bad Voodoo Cooldown: 120 seconds

Summon a Fetish to begin a ritual dance that increases the attack speed and movement speed of all allies in the area by 15% for 20 seconds.
Command
25 Vision Quest Anytime you have 4 or more skills on cooldown your Mana regeneration is increased by 300%. Passive
26 Fierce Loyalty All your pets get 100% of the benefit of your Thorns and Life regeneration items. Passive
27 Wall of Zombies Cost: 591 Mana

A line of zombies emerges from the ground, attacking nearby enemies for 40% weapon damage per second as Physical for 5 seconds.
Physical Realm
28 Death Trance Reduce damage taken by 60% whenever you are below 25% of your maximum Life. Passive
29 Fetish Army Cooldown: 120 seconds

Summon an army of Fetish creatures to fight by your side for 20 seconds. Dagger-wielding fetishes attack for 28% of your weapon damage as Physical.
Command
29 Grave Injustice Whenever an enemy dies within 8 yards, regain 1% of your maximum Life and Mana and the cooldown on all of your abilities is reduced by 1 second. This range is extended by items that increase your gold and pickup radius. Passive
30 Tribal Rites The cooldowns of your Fetish Army, Big Bad Voodoo and Hex abilities are reduced by 25%. Passive


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