|1||Poison Dart||Cost: 295 Mana |
Shoot a deadly poison dart that deals 100% weapon damage as Poison and an additional 80% weapon damage as Poison over 2 seconds.
|2||Plague of Toads||Cost: 355 Mana |
Release a handful of toads that deal 150% weapon damage as Poison to enemies they come in contact with.
|2||Summon Zombie Dogs||Cost: 295 Mana |
Cooldown: 60 seconds
Summon 3 zombie dogs from the depths to fight by your side. Each dog deals 15% of your weapon damage as Physical per hit.
|3||Grasp of the Dead||Cost: 89 Mana |
Cooldown: 8 seconds
Hands reach out from the ground slowing enemy movement by 50% and dealing 40% weapon damage per second as Physical for 8 seconds.
|4||Haunt||Cost: 177 Mana |
Haunt an enemy with a spirit dealing 500% weapon damage as Arcane over 15 seconds. If the target dies, the spirit will automatically haunt another nearby enemy.
|5||Zombie Charger||Cost: 384 Mana |
Call forth a reckless, suicidal zombie that deals 140% weapon damage as Poison to all enemies in its way.
|6||Hex||Cost: 295 Mana |
Cooldown: 10 seconds
Summon a Fetish Shaman for 8 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 20% additional damage.
|7||Corpse Spiders||Cost: 473 Mana |
Summon 4 spiders to attack nearby enemies for 38% weapon damage as Physical.
|8||Horrify||Cost: 74 Mana |
Cooldown: 20 seconds
Don a spectral mask that horrifies all enemies within 12 yards, causing them to run in fear for 5 seconds.
|9||Firebats||Cost: 295 Mana |
A swarm of fiery bats burn enemies in front of you for 100% weapon damage as Fire.
|10||Jungle Fortitude||Reduces all damage taken by you and your pets by 20%.||Passive|
|10||Vermin||Your Plague of Toads, Corpse Spiders, Locust Swarm and Firebats abilities do 20% more damage.||Passive|
|11||Firebomb||Cost: 443 Mana |
Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards.
|12||Spirit Walk||Cost: 295 Mana |
Cooldown: 15 seconds
Enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
Your link to the spirit realm will end if you cast any spell or your physical body sustains 50% of your maximum Life in damage.
|12||Circle of Life||Whenever an enemy dies within 12 yards there is a 5% chance that a zombie dog will automatically emerge. The range of this effect is increased by items that increase your gold pickup radius.||Passive|
|13||Spiritual Attunement||Maximum Mana is increased by 20%. Regenerate 2% of your maximum Mana per second. |
Mana is the fuel you use to cast offensive and defensive skills.
|14||Soul Harvest||Cost: 118 Mana |
Cooldown: 15 seconds
Feed on the life force of up to 5 nearby enemies within 15 yards. Gain 126 Attack for each affected enemy. This effect lasts 30 seconds.
|15||Gruesome Feast||Whenever you are healed by a health globe gain 10% of your maximum Mana and 10% Attack for 10 seconds. The Attack bonus can stack up to 5 times||Passive|
|16||Sacrifice||All of your zombie dogs explode, each dealing 200% of |
your weapon damage as Physical to all enemies within
|17||Blood Ritual||15% of Mana costs are paid with Life. In addition, you regenerate 2% of your maximum Life per second.||Passive|
|18||Gargantuan||Cost: 886 Mana |
Cooldown: 45 seconds
Summon a large zombie follower to fight for you. The Gargantuan attacks for 30% of your weapon damage as Physical damage with every swing.
|18||Bad Medicine||Whenever you deal Poison damage to an enemy, their damage is reduced by 30% for 3 seconds.||Passive|
|19||Locust Swarm||Cost: 591 Mana |
Summon a plague of locusts to assault enemies, dealing 60% weapon damage per second as Poison for 3 seconds. The locusts will jump to additional nearby targets.
|19||Zombie Handler||You can have 4 Zombie Dogs out at once. The health of your Zombie Dogs and Gargantuan is increased by 60%.||Passive|
|20||Pierce the Veil||All of your damage is increased by 20% but your Mana costs are increased by 30%.||Passive|
|20||Spirit Vessel||Reduces the cooldown of your Horrify, Spirit Walk and Soul Harvest spells by 2 seconds. In addition, the next time you receive fatal damage you automatically enter the Spirit Realm for 3 seconds and heal to 10% of your maximum Life. This effect cannot occur more than once every 90 seconds.||Passive|
|21||Spirit Barrage||Cost: 236 Mana |
Bombard a target with a spirit bolt that deals 120% weapon damage as Physical.
|21||Fetish Sycophants||Whenever you cast a Physical Realm spell you have a 3% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds.||Passive|
|22||Acid Cloud||Cost: 886 Mana |
Acid rains down dealing an initial 125% weapon damage as Poison, followed by 25% weapon damage per second as Poison to enemies who remain in the area.
|23||Rush of Essence||Spirit spells return 125% of their Mana cost over 10 seconds. |
Spirit spells are:
|24||Mass Confusion||Cost: 443 Mana |
Cooldown: 60 seconds
Incite paranoia in enemies, causing some to fight for you for 8 seconds.
|25||Big Bad Voodoo||Cooldown: 120 seconds |
Summon a Fetish to begin a ritual dance that increases the attack speed and movement speed of all allies in the area by 15% for 20 seconds.
|25||Vision Quest||Anytime you have 4 or more skills on cooldown your Mana regeneration is increased by 300%.||Passive|
|26||Fierce Loyalty||All your pets get 100% of the benefit of your Thorns and Life regeneration items.||Passive|
|27||Wall of Zombies||Cost: 591 Mana |
A line of zombies emerges from the ground, attacking nearby enemies for 40% weapon damage per second as Physical for 5 seconds.
|28||Death Trance||Reduce damage taken by 60% whenever you are below 25% of your maximum Life.||Passive|
|29||Fetish Army||Cooldown: 120 seconds |
Summon an army of Fetish creatures to fight by your side for 20 seconds. Dagger-wielding fetishes attack for 28% of your weapon damage as Physical.
|29||Grave Injustice||Whenever an enemy dies within 8 yards, regain 1% of your maximum Life and Mana and the cooldown on all of your abilities is reduced by 1 second. This range is extended by items that increase your gold and pickup radius.||Passive|
|30||Tribal Rites||The cooldowns of your Fetish Army, Big Bad Voodoo and Hex abilities are reduced by 25%.||Passive|